

In conclusion, I had to uninstall the Races of Tamerial Reborn mod which was a shame because I wanted the races to have attributes like they did in Oblivion.

I uninstalled it and went to my save file and it still appeared but when started fresh and it was fixed and Blaise the stable kid looked better and with the RS Realistic Children mod. So if you suspect a mod to contain facegen data look it up ) Conclusion: The Races of Tamerial Reborn was conflicting the RS Children and I moved it to the bottom of the load order and the shiny dark potato head came back and I moved the RS Children esp file at the bottom and the black face on the stable kid appeared again. For RS you don't have to look long to find the facegen data. You will be presented with a filetree view of everything the mod contains. Just below the mod "manager download" button for the first file click on "preview file contents". One of nexusmods greatest features is the file preview. Originally posted by SailaNamai:KS Hairdos doesn't come with facegen data. I can be salty at times to be honest.īy the way, those videos will help me from getting another stroke. Maybe I should delete that Races of Tamerial mod or put it in the bottom of the load order instead of me going into caps rage. WICO had that conflict with the RSChildren where potato heads and dark faces followed. So far when I had the Cellan Race installed it didn't do that None the new races I installed did that. You think Bethesda would learn from Oblivion and keep the attributes for the races the way they were in Skyrim. It alters the Race and their attributes to way they were in Oblivion. I think Races of Tamerial Reborn is what is causing the black face. But if you take a breather and calm down you can go from the offspring to the who. Custom races and hdt physics will not do that. Stop guessing which mods might be affecting the children this way and confirm it with SSEedit. Then adjust your load order to match your install order. In your mod manager look up in which order you installed those mods. Look at the mods containing (facegen) records and make a note of them. With SSEedit navigate to one of the effected kids.

Go back to the other thread and watch that SSEedit video someone gave you. Originally posted by SailaNamai:If you have mods modifying the same NPC, children in your case and some of them provide facegen data (most common with visual overhauls) then your load order must match your install order.
